Idle Not was neither good nor bad. ATTOW, the score is 2.8, which is 0.2 away from good.
The important thing about the game was the things I learnt. I understood the importance of writing functions and OOP. It was labour to make and debug the levels of Idle Not. I also learnt some bugs to look out for: forgetting the clearIntervals, missing out the quotes in attachMovie, and so on.
Some find Idle Not rather difficult. Only five players have completed the game so far, among 38 who have completed level four, and 200+ who have loaded the game. The seven medals are not approved and I'm not optimistic about them.
My second game will be Galactic Symbols. The game will be easier and more straightforward, with more random factors, such as power-ups. I hope I can finish that by next August. The score I'm aiming for is 3/5 6/10.